Castle In The Darkness Bosses

Escape the Dark Castle Review on Brawling Brothers Boardgaming Podcast. 15 random chapter cards and then face off against one of 5 or 6 random bosses.

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Platformer in retro style with RPG elements, referring to the classics of metroidvania genre. Castle In The Darkness II is the responsibility of the independent LABS Works studio with Matt Kap, the creator of the first part, at the head.

ArcadefantasyplatformRPG elements2Dmetroidvaniaindie games

publisher: Nicalis

Game mode: single player

Castle In the Darkness II is a continuation of the two-dimensional platform game from 2015, which was created in the LABS Works studio. It was founded in 2018 by Simon Parzer and Matt Kap, creators of The Binding of Isaac: Rebirth. An independent development team is also responsible for an arcade game called Astalon: Tears of the Earth.

Plot

The plot of the game takes place after the events from the first part of the series, which took place in the Kingdom of Alexandria. Once again, we play the role of a valiant hero who, in Castle In the Darkness, saved the princess from the hands of an evil sorcerer and brought order back to the land, eliminating the host of monsters.

Mechanics

The mechanics at Castle In the Darkness II are identical to the original. This is still a classic and quite challenging platformer with RPG elements. The main task is to explore the dark corners of two-dimensional locations, discovering their secrets and defeating numerous enemies, including strong bosses. As you progress, your character develops and you unlock access to new skills and many more powerful weapons and items to help you fight with opponents.

Castle In the Darkness II, as befits a sequel, has been improved in many ways. The game world has been expanded, and as a result the individual levels have more paths and hidden areas. These are unlocked when certain requirements are met, as is usually the case in metroidvania type productions. The game has also undergone minor changes, such as adding a minimap, which was missing from the original.

Technical aspects

Castle In the Darkness II was developed in the classic pixelart style, referring to 8-bit productions from the 80s and 90s, but as a few years have passed since the premiere of the predecessor, the visual setting represent a higher level. Red eclipse car cd player. Matt Kap composed a dynamic soundtrack, referring again in style to the cult representatives of the metroidvania genre, i.e. the classic Castlevania and Metroid series.


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What's this game about?Castle in the Darkness is a game designed by Matt Kap, an artist, game developer and musician! As part of Nicalis, he has worked on projects like The Binding of Isaac: Rebirth, 1001 Spikes, and more. On his spare time over the last two years, he's worked on Castle in the Darkness, which is a fast-paced adventure platformer, reminiscent of older games like Zelda, Castlevania, Kirby, Megaman and Ys.

For his first solo project he wanted to create something that he would have enjoyed as a kid, and thus, Castle In The Darkness came into existence!